Forterine: Space Invaders
Game over for oral germs.
Advertising Agency: OneWG, Florianópolis, Brazil
Creative Director: Carlo Manfroi
Art Director: Rodrigo Sardá
Copywriter: Guilherme Carvalho
Game over for oral germs.
Advertising Agency: OneWG, Florianópolis, Brazil
Creative Director: Carlo Manfroi
Art Director: Rodrigo Sardá
Copywriter: Guilherme Carvalho
Ads of the World advertising archive and community showcases fresh creative campaigns daily from around the world. Read more
If you need a logo for your company or product you can get it done with us.
In our logo store you can pick from over 28,000 pre-made logos that will be customized to your name for free or you can post a contest for us for just $250 and our designers from all over the world will submit dozens of logo design suggestions to your specific needs.
27 Comments
Hmm. Given that it's almost impossible to win these games, I'm not sure this was the right approach. :)
--------------------------
No, I am not a media buyer.
you are over thinking it.
i love it!!! ahhhhh
nice...it isn't impossible to beat them. Maybe they should have put a triple shot or somethin to make emphasis on the quality of the product
Smart! Simple and strong!
izmild
http://uniquetvcomm.blogspot.com
Good idea, simple. I just hope that the younger audience still knows what this is a play on :)
Annya A. Uslontseva
Graphic Designer
www.auadesign.com
nice..i like that
i like that
infected by a virus called creative
http://addot.blogspot.com/
Infected by a virus called CREATIVE | "And ya I Love Everything"
http://addot.blogspot.com | http://creativecreepers.blogspot.com
good IDEA!
cannes grand prix!
shit idea!!! pls guy raise the bar!
Been done, many times before...can't be arsed to point out where but google it.
not that original... maybe if some spice was added. perhaps if the bottle was surrounded by enormously outnumbering ships. and then sent a "shockwave" or something to show that it destroys all germs very quickly... sorry for the childish picture. :)
perhaps if the bottle was surrounded by a huge number of ships, and then sent out an explosion or shockwave. then it would illustrate more clearly what the message is
i am from the nineties what is this game you are all talking about the "space invadours" can you play it on a PS3 is it 3d high def?
The man who stops advertising to save money is like the man who stops the clock to save time
LOL! Can't believe that all this time nobody picked on your "Invadours." Haha, that headline would have saved this ad! And maybe even spawned a follow up. "Pong" for instance, has potential!
nice and creative
The idea is really nice and creative. I love it.
Reblogged it at my fun Collection @ 9GAG.
First (and bad) idea for sure.
www.storytellerscreative.com
..............................................
. . . . . .. . . . . . . . . . . ,.-‘”. . . . . . . . . .``~.,
. . . . . . . .. . . . . .,.-”. . . . . . . . . . . . . . . . . .“-.,
. . . . .. . . . . . ..,/. . . . . . . . . . . . . . . . . . . . . . . ”:,
. . . . . . . .. .,?. . . . . . . .......... . . . . . . . . . . . . . . . . . . .\,
. . . . . . . . . /. . . . . . . . . . . . . . . . . . . . . . . . . . . . ,}
. . . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . . ,:`^`.}
. . . . . . . ./. . . . . . . . . . . . . . . . . . . . . . . . . ,:”. . . ./
. . . . . . .?. . . __. . . . . . . . . . . . . . . . . . . . :`. . . ./
. . . . . . . /__.(. . .“~-,_. . . . . . . . . . . . . . ,:`. . . .. ./
. . . . . . /(_. . ”~,_. . . ..“~,_. . . . . . . . . .,:`. . . . _/
. . . .. .{.._$;_. . .”=,_. . . .“-,_. . . ,.-~-,}, .~”; /. .. .}
. . .. . .((. . .*~_. . . .”=-._. . .“;,,./`. . /” . . . ./. .. ../
. . . .. . .\`~,. . ..“~.,. . . . . . . . . ..`. . .}. . . . . . ../
. . . . . .(. ..`=-,,. . . .`. . . . . . . . . . . ..(. . . ;_,,-”
. . . . . ../.`~,. . ..`-.. . . . . . . . . . . . . . ..\. . /\
. . . . . . \`~.*-,. . . . . . . . . . . . . . . . . ..|,./.....\,__
,,_. . . . . }.>-._\. . . . . . . . . . . . . . . . . .|. . . . . . ..`=~-,
. .. `=~-,_\_. . . `\,. . . . . . . . . . . . . . . . .\
. . . . . . . . . .`=~-,,.\,. . . . . . . . . . . . . . . .\
. . . . . . . . . . . . . . . . `:,, . . . . . . . . . . . . . `\. . . . . . ..__
. . . . . . . . . . . . . . . . . . .`=-,. . . . . . . . . .,%`>--==``
. . . . . . . . . . . . . . . . . . . . _\. . . . . ._,-%. . . ..`..
good one
lo peor que me paso hoy
There's no need for the copy line.
I like it.
You stole it, and it's very uggly!
you stole it, and it's the worst art direction that I see.
Es una vil copia, con una muy mala dirección de arte.
La hicieron primero en Colombia, estoy seguro.
This game actually has a story that an Aircraft/Spaceship is in d space & those creatures are aliens not germs...but still i think it works would had more impact if a game was created in which killing d germs would be more easy.